3D Tutorials
3D Tutorials categories
- 3ds Max Tutorials (98)
- Alias SpeedForm Tutorials (3)
- Alias Tutorials (51)
- Autodesk Alias Tutorials (52)
- Blender Tutorials (9)
- Car 3D Modeling Tutorials (175)
- Car Rendering Tutorials (48)
- Car Wheels and Parts 3D Modeling Tutorials (64)
- Cinema 4D Tutorials (11)
- Grasshopper Tutorials (3)
- Hard Surfaces Modeling Tutorials (8)
- Industrial Design 3D Modeling Tutorials (58)
- Interior Design 3D Tutorials (3)
- KeyShot Tutorials (2)
- LightWave Tutorials (3)
- Maya Tutorials (23)
- MODO Tutorials (15)
- Rendering Tutorials (2)
- Rhino 3D Tutorials (48)
- SketchUp Tutorials (1)
- SolidWorks Tutorials (5)
- T-Splines Tutorials (4)
- uMake Tutorials (1)
- VRay Tutorials (5)
- ZBrush Design Tutorials (23)
Exporting ZBrush 3D models for Autodesk VRED
A video tutorial that explains how to prepare a 3D model of a car sculpted in ZBrush for rendering in Autodesk’s VRED.
Steering Wheel concept ideation in ZBrush
A new video by automotive designer Aaron Walker, who explains how he explores new designs and ideas for a steering wheel using ZBrush’s digital poly sculpting tools.
The basics of car design
An article by designer Lee Walton who explains several basic rules of vehicle design.
Fast 3D wheel design in ZBrush
A video tutorial that shows the creation process of a car wheel using ZBrush and its 3D sculpting tools.
Modeling an Automotive Tire in Rhino V5
In this tutorial, Brian Oltrogge shows how to model a tire in Rhino version 5 using FlowAlongSurface and FlowAlongCurve.
Modeling an Automotive Rim in Rhino V5
In this video tutorial Brian Oltrogge from Grünblau Design Studio shows how to create a high quality 3D model of an automotive wheel rim using several advanced modeling techniques.
Easy Shut Lines in Rhino
A video tutorial by Scott Schneider, who explains how to use Rhino 5 new ApplyShutLining tool to create and evaluate panel parting lines in a non destructive way.
Advanced Filleting in Rhino
A collection of tutorials that show how to manually create fillets in situations where the automatic filleting tools in Rhino may fail.
Car wheels instancing in Maya
A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya.
Using Zbrush in Vehicle Design
A brief introduction on how to use ZBrush to quickly sketch out concepts for industrial and transportation design.
Modeling a concept car in ZBrush 4R6
A videot tutorial that shows the creation process of a 3D model of a concept car sculpted in ZBrush 4R6 and retopologized in MODO, starting from reference images.
Automotive 3D Sketch Model using Zbrush
This speeded-up video shows the creation process of a quick 3D sketch of a car concept using ZBrush 4R6.
3-D Printing Rhino Models
A 1 hour 20 minute long webinar presented by Kyle Houchens, who shows how to prepare a Rhino model for 3-D printing.
Modeling a 3D 20-inch rim in SolidWorks
A step-by-step video that shows how to model a five-spoke wheel in SolidWorks.
MODO for Design Ideation
A playlist that shows some of the modeling techniques offered by MODO for the 3D modeling workflow, specifically targeted to designers. Includes four episodes on basic tools, sculpting, applying decals and exporting (cover: bike concept by Harald Belker).
Sculpting a sportscar in ZBrush 4R6
In this video tutorial automotive designer Aaron Walker from carstylus shows how to use ZBrush 4R6 to quickly block out and sculpt a sportscar concept.
Class A Surfaces Part 2
In this second episode Michael Günther-Geffers from VSR explains the main criteria and requirements for Class A Surfaces and gives a workflow demo of the VSR plug-in tools in Rhino.
Class A Surfaces Part 1
The first part of a video tutorial on Class A Surfaces, explaining the meaning of the term and how surface transitions affect reflections. General overview applied to Rhinoceros and VSR Shape Modeling Plug-in.