Car Rendering Tutorials
Ford Mustang HDRI rendering tutorial
In this tutorial shows how to create a HDRI (High Dynamic Range Image) map without the use of a camera using Photoshop and a 3D modeling software.
Mazda Furai rendering tutorial
This tutorial explains the process of rendering and postproduction of a car studio shot using 3DS MAX and Adobe After Effects.
Road Texture tutorial
A simple Photoshop tutorial that shows how to create a road texture compete with lines and tire tracks.
Car Mapping tutorial
This tutorial shows how to apply textures to a 3D model of a racing car in 3DStudio MAX using Map Channels and Multi/Sub Object.
Maya Hypershade materials tutorial
A visual tutorial that shows how to create a car paint shade in Maya 8.5.
Procedural Car Paint Tutorial
How to a create a car rendering using multiple passes from 3DS Max and doing the post-production in Adobe After Effects.
HDR Environments in AliasStudio
This AliasStudio tutorial explains how to apply an HDR environment to a model, manipulate the environment with tone-mapping sliders and embed HDR environments inside a file.
Studio lighting tutorial
This tutorial shows how to setup a studio lighting rig for vehicle rendering. A basic to intermediate knowledge of 3DS Max is needed. The process takes 10-30 minutes.
Setup car rendering studio with V-Ray
This tutorial shows how to quickly create a softly illuminated room environment as in real auto studios. Includes light positioning and auto paint material setup.
Ferrari rendering tutorial
This walkthrough shows the rendering process of a car 3D photorealistic scene with soft shadows using 3DStudio MAX and Mental Ray.
Making of the Dodge Challenger
This video walkthrough shows the making of a detailed 3D model of a Dodge Challenger, done in 3DS MAX and rendered in Maxwell. It is focused on the texturing, rendering and post-work steps.
Car Paint Tutorial
This tutorial by the Florence Design Academy shows how to create a metallized car paint material in 3DS MAX that with two specular highlights, including tips on how to set up the lighting.
The making of Hotrod
A brief walkthrough on the creation process of a digital illustration, rendered in V-Ray.
Basic car rendering setup
How to create a quick environment and lighting setup for a basic car rendering without using HDRI. For 3DStudio MAX + Brazil r/s.
The Making of Maybach 57
A short walkthrough of the rendering process of a Maybach 57, including the final photo compositing. Modeled and rendered in 3DStudio MAX 7 and V-Ray.
Headlight Lighting in Cinema 4D
This quick tutorial shows how to add a xenon lighting with a glowing effect in Cinema 4D. Requires free registration.
Rendering better cars
A two-pages PDF article with tips and guidelines about scene composition, lighting and materials to achieve great rendering results. The author is Stuart Boote, a Senior Consultant at automotive visualisation agency Drive Inc Ltd.
Car Paint Tutorial
How to create a car paint material in 3D Studio Max without using additional plug-ins.